Every single one of you, if you draw or paint, at least once was stuck - or will be - with this thought in your head: how should this body part/perspective/chiaroscuro be drawn correctly?
Some certain aspects of creating a picture and its composition make quite a challenge, especially (but really not only) for a beginner. This is where references come in handy. Written from a point of view of someone, who used to use them often and who does not anymore - almost at all.
The best and easiest when it comes to follow, storage and collect - photo references can be called without hesitation the most popular of this specification. On deviantART, you've got the amazing Resources & Stock Images category full of brilliant reference pictures - and there are deviants with accounts dedicated completely to providi
Know your Basics - TexturesThere are a lot of tutorials out there on how to create / photograph texture as well as how to use them on a technical level, but the question of why and when to use textures is rarely touched. This article wants to fill that gap and therefore looks at texures from a slightly different perspective.
Textures in Manips as you know them
For a photomanipulator, the first thing that comes to mind when hearing the word "texture" are images that can be used in soft light or overlay mode to texture a manipulation or parts thereof. What most manipulators therefore have in mind, are images like the following:
Beautiful textures, sure, and useful, too, but have you ever thought of doing more with them than the aforementioned overlays? And have you ever considered using other kinds of textures, too?
A more objective look at Textures
The following definition is an excerpt