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August 26, 2010
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Kicks galore...

Journal Entry: Thu Aug 26, 2010, 5:37 AM
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I'm in a great artistic as well as creative mood, there's a lot of stuff going on to really push me at the moment. I'm sure the watercolour workshop will profit from it, too. Just two more days!

The main reason for my sense of creative giddiness, though, is that my Rhyddion Chronicles have taken a huge step this week.

Most of you know they're my novel project, and most of you also know they haven't progressed very much in the past few years. I'd known the reason for a long time - in fact, a writer friend had told me some eight years ago (long before I was ready to accept it): I had a bunch of great characters, and a bunch of ideas, a general direction, but no story.

I also found I lacked a setting. So the last two years were devoted to developing the setting. I never thought I was capable of two years of world-building. Well, look what Aedan made me do.

But the one lack remained - I didn't really have a story. I had encounters, but they didn't go anywhere.

So this week, I met with a good fried of mine at Starbucks, armed with notes of the characters and a completely open mind as to where I wanted the story to go, and a double chocolate muffin, a king-size coffee, a Bionade and a turkey sandwich later, we had my plot outlined.

If you're ever stuck in a creative process - get someone you know you can bounce ideas off, and who's going to bounce them back with twists you never had, and voilá!

We slaughtered some holy cows in that session, too. But I'd actually been prepared to slaughter a lot more. ;)

So - prepare for some artwork as well as revised chapters over the next months. I plan to really, really push the story now. Writing Heroes fanfic has taught me that I *can* write nearly four hundred pages in two years, even with school, with kids, and with commission work. And this time, I won't be hampered by not knowing where the heck I'm going.

Beware though - the story's going to be tragic, but then, you always knew that... and the double chocolate muffin never stood a chance of changing any of it.


Tutorials

:bulletblue: TRADITIONAL :bulletblue:
Watercolour Tutorial Part 1: Materials [link]
Watercolour Tutorial Part 2: Painting Basics [link]
Watercolour Tutorial Part 3: Tricks of the Trade [link]
Not a watercolour tutorial [link]
Watercolour steps [link]
Chainmail tutorial [link]

:bulletblue: DIGITAL :bulletblue:
NEW Photoshop tutorial [link]
OLD Photoshop tutorial [link]
My OLD Watercolour/Photoshop technique [link]
Pimp my sketch! (Parchment technique) [link]


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:iconlawenta:
*Lawenta Oct 28, 2010  Hobbyist General Artist
I still remember the moment when I realized I need to have some general idea for the story (i.e. what it is about, what I want the reader to get out of it) and that I need to treat my characters less like my own children and more like means to tell the story :) For a first time in my life, I tried to make my storyline tidy :XD:
Not there yet, but I think I started in a good direction :)

It's great to hear someone else made an important breakthrough. :hug: Too many people write about artist's blocks and writer's blocks, but you rarely see something optimistic ;)

Keep it up! :w00t:
Reply
:iconwhistle-jacket:
So very exciting, I look forward to see what kind of artwork comes out of this
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:iconangelsbride:
I'm so glad to read this! :heart: I wish you the best.
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:iconkaratechick13:
~karatechick13 Sep 11, 2010  Hobbyist General Artist
That's terrific! I can't wait until I can read it! ;D
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:iconghostbardew:
Mood: Excited ~ghostbardew Sep 4, 2010  Hobbyist Writer
That's awesome that you finally worked out how you want your story to go. And I feel you on the 2 years of world-building thing...took me 5 years to get the world of the Alenar novels worked out. I've been bouncing ideas off of my husband for the last few years and it's really helped, so it's awesome you found someone you could ask to help.

Looking forward to seeing all of the new stuff!
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:icongold-seven:
=Gold-Seven Sep 7, 2010  Professional Traditional Artist
My hubby's never been really interested in the story. He's always disliked Aedan. I put in Rhys specifically to get him to read it, but though he does like Rhys, that hasn't been enough. :D
Reply
:iconghostbardew:
~ghostbardew Sep 9, 2010  Hobbyist Writer
Awww...LOL

Glad you're getting things worked out with your stories though. That's always the hardest part is figuring out WHERE you want them to go. Getting them there is a lot easier.
Reply
:icongold-seven:
=Gold-Seven Sep 9, 2010  Professional Traditional Artist
So true!
Reply
:icontheshadowmachinery:
That really is some good news! Congratulations! And good luck!

It sounds very familiar. I still have those same problems: lots of (I dare to say) well developed characters, some unclear, half-baked ideas and settings, but no actual plot in which to play with them. It would be so good to also have such professional friend with good advice. Any really quick tips?

I was on the strict Internet diet the whole summer and an now really glad to come back and see all this new artwork from you and such good news! I am eagerly looking forward to where you will take the story.
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:icongold-seven:
=Gold-Seven Sep 9, 2010  Professional Traditional Artist
Thank you! I've missed you. :hug:

I couldn't presume to give you any "professional" tips. The funny thing really was that the story-plotting was so easy in the end, and all the things I wanted in the story, ended up in the story, in a way that I wondered why I hadn't thought of this from the start.

A few things that were important for my story-plotting experience:

- Have your bits and pieces handy. I wrote them all down because the friend I plotted with had no idea of characters and story. It might even be helpful to write down each little point on a card by itself, and then rearrange.

- Be prepared to slaughter holy cows. The breakthrough for me really came with one monumental change: In the first drafts, for nine years since I first conceived the story, Aedan was a bastard and was prohibited from inheriting. Even though I knew that actual Welsh medieval laws say that a son is a son, and ALL sons inherit. I built up incredibly complex constructs to explain why this had been the case but wasn't anymore, but as soon as I'd just kissed that idea good-bye, and determined that Rhyddion has the same laws of succession as Wales, everything just fell into place. I never thought that was possible.
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